function show(divid)
{
	for (k=1;k<=14;k++)
	{
		if ('container'+k==divid)
		{
			document.getElementById('container'+k).style.visibility='visible';
			document.getElementById('container'+k).style.display='block';
		}
		else	
		{
			document.getElementById('container'+k).style.visibility='hidden';
			document.getElementById('container'+k).style.display='none';
		}
	}
}

function show_nenu(divid)
{
	for (k=1;k<=13;k++)
	{
		if ('container'+k==divid)
		{
			document.getElementById('container'+k).style.visibility='visible';
			document.getElementById('container'+k).style.display='block';
		}
		else	
		{
			document.getElementById('container'+k).style.visibility='hidden';
			document.getElementById('container'+k).style.display='none';
		}
	}
}

function show_intro(divid)
{
	for (k=1;k<=2;k++)
	{
		if ('container'+k==divid)
		{
			document.getElementById('container'+k).style.visibility='visible';
			document.getElementById('container'+k).style.display='block';
		}
		else	
		{
			document.getElementById('container'+k).style.visibility='hidden';
			document.getElementById('container'+k).style.display='none';
		}
	}
}

function show_tr(divid)
{
	for (k=1;k<=48;k++)
	{
		if ('trumna'+k==divid)
		{
			document.getElementById('trumna'+k).style.visibility='visible';
			document.getElementById('trumna'+k).style.display='block';
		}
		else	
		{
			document.getElementById('trumna'+k).style.visibility='hidden';
			document.getElementById('trumna'+k).style.display='none';
		}
	}
}


function deliverActiveX(content)
{
	document.write(content);	
}

function newImage(arg) {
	if (document.images) {
		rslt = new Image();
		rslt.src = arg;
		return rslt;
	}
}

function changeImages() {
	if (document.images && (preloadFlag == true)) {
		for (var i=0; i<changeImages.arguments.length; i+=2) {
			document[changeImages.arguments[i]].src = changeImages.arguments[i+1];
		}
	}
}

var preloadFlag = false;
function preloadImages() {
	if (document.images) {
		preloadFlag = true;
	}
}
